I'm a Ph.D. candidate in computer graphics working on physically-based modeling and animation. My interests include abstracting high performance 3D graphics behind user-friendly browser applications, so that graphics researchers and artists can create physically plausible and computationally efficient models and animation.
I believe a good movie can have great impact on its audience, and visually convincing effects can help enhance this experience. After graduation, I'd like to get a R&D position in the film industry where my knowledge and experiences will contribute to such a production team that makes good movies.
My current goal is to sharpen my knowledge and skills in computer graphics.